Showing posts with label walt disney. Show all posts
Showing posts with label walt disney. Show all posts

Sunday, April 24, 2011

HIGGLE TOWN HEROES.(2004)


*property of walt disney.
this is one of the video from series,just to show you the style.

This is my very first 3D animation project in 2004. it is a Disney project through Wildbrain to jadooworks. I learn 3D in jadooworks. Targeted audience for this series were 3-4 year children. It is about the people we meet or need in our day to day life. Series effort was to introduce them to kids. Higgle town heroes were pizza guy, plumber, electrician and traffic police etc…to start career in 3D it was suitable for me. Characters are like props, no legs, and expression switching textures only. So it was quite easy to animate.

But I had a bitter experience in this studio. Production hierarchy was worst. Only one year I worked there and it shut down by December 2004.

MICKEY MOUSE CLUB HOUSE(2006).

It was a dream project for me. Most of the animators around the world scrambling to add a tag of Disney to their portfolio. Working for Disney and the project based on their iconic character Mickey mouse. I was overwhelmed to work in this project. targeted audience for this show were 3-7 year children. Educational series but lots of things were there to entertain kids. I started my fully biped character 3D animation from this series. Of course I have practiced a lot with biped character. Like 2D animation X-sheets were provided for timing. Non 2D animators got chance to use x-sheet

We were working for the opening and closing dance sequence. Maya file get corrupted we all tried our best to deliver the show on time. 3-4 four days we all were in studio. I have animated big bunch of scenes for MMCH.

In between I worked for the test project Chicken Little series.under supervision of siddharth vasudev(sid). Animation got big yes from client but feather was a challenge for our studio. Those days work on feather was a tough task. And to maintain exact rhythm and flow of feather was really tough. So we loose the project.